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Saturday, December 31, 2005

Basic RuneScape Runecrafting Guide, Part II

If you haven't read Part I of "Basic RuneScape RuneCrafting Guide", please go back here to check it out. Especially if I seem like I'm assuming knowledge here.

Finding Rune Altars

If you have the Talismen, you can right-click on them to get a general hint as to what direction that rune's altar is from where you are. If you were patient you could find all of the altars this way, by right-clicking, choosing "locate" and moving according to its instructions.

Or, you could refer to this list and get more detailed information about where to go, using the talismen only as a "last few metres" way to find the altar if you're just not seeing it but you know you're in the right area. Here's the list:
  • Air temple - Southwest of Falador's south gate.
  • Mind temple - Northwest side of Ice mountain, near the edge of the wilderness (but inside safe territory).
  • Water temple - West of the mines that are south of Lumbridge, in Lumbridge Swamp.
  • Earth temple - Northeast of Varrock, west of the gates leading to Canifis.
  • Fire temple - West of the dueling arena in Northeast Al-Kharid
  • Body temple - who cares, does anyone use them?

Creating Runes

Air Runes

When you first start out, the only rune type you can create is Air Rune, so we'll start with that one.

Air runes are the basis of many spells (attack, teleport, enchant), and therefore are a great rune to spend your time and experience "running" for a while, if only for your own needs.

The best route is to start at Falador East bank. Follow the path south and out of the southern Falador gates. Go southwest after you exit the gates. You should easily find the Rune Altar entrance.

Mind Runes

Mind runes are used for low level attack spells. To make them, you need level 2 runecrafting.

There are two routes you can take to get to the Mind Rune Altar - a super-safe route and a slightly-dangerous one. Of course, the slightly-dangerous one is considered the faster of the two routes, so I'll start with it:

Start in Edgeville bank. Go northwest into the wild and go around Ice mountain. Walk out of the wilderness and the mind rune altar entrance isn't far.

The second option is to start from Falador West Bank, head north, then take the eastern branch once you're outside of the city. Progress over [FILL IN HERE]. This route doesn't involve you entering the Wilderness at any time.

Water Runes

Water runes are another basic rune, used for curse and binding spells. To make water runes, you must have level 5 runecrafting.

The fastest route for non-members is to start at Draynor Bank. Follow the path east, and then south, following the water until it branches south. Continue going into Lumbridge swamp and continue east. The ruins are southwest of the entrance building to Zanaris/Lost City. Members who have completed the Lost City quest can use the bank there and will find it faster than returning to Draynor.

Earth Runes

Earth runes are also commonly used in curse spells and binding spells. To make earth runes, you must have level 9 Runecrafting.

The fastest Route is to start at Varrock's East bank. Follow the path out of the city, east. Follow the path north until you find a dead end. Go east, the rune altar entrance is in the middle of several trees. They are northwest of the Gate and path leading to Canifis.

Fire Runes

Fire runes, like air runes, are also a very commonly-used rune. To make fire runes, you must have level 14 Runecrafting.

There are two fast routes for making fire runes, I will start with the non-member information as most readers have requested it that way:

Start at Al-Kharid bank and go north of the Gem stall. From there, go northeast, following the fence for the dueling arena northward, past the path leading into the arena. You should be able to find the rune altar entrance easily.

Conclusion

While there are more routes to speak of and runes to create, I'm mainly keeping my information targetted towards non-members. Sometimes I have entries that write about why I enjoy being a Runescape Member, those are meant to entice you non-members to register ;)


Happy New Year all!

Wednesday, December 28, 2005

Basic RuneScape Runecrafting Guide

Runecrafting is a skill I personally consider "boring", but that's because I'm impatient and don't like running back and forth and back and forth and back and forth. However, the skill is also VERY VALUABLE especially for free world players, giving you a source of your own runes as well as a source of income if you choose to sell the raw rune essence to other players.

Rune mysteries quest

To begin RuneCrafting, you must complete the Rune Mysteries quest. The reward for completing this quest is the ability to teleport to the essence mines in order to mine rune essence.

Rune Essence is "blank runes" - the raw material you will use later use to make different types of runes. You mine it with a regular mining pick and get mining experience for collecting it. Rune Essence, however, do not "stack" in your inventory like the final runes do.

Collecting Raw Rune Essence

Once you have completed the Rune Mysteries quest, you can enter the rune essence mine from any rune shop by speaking to the magic shop owner and asking for a teleport. The fastest way to the mines is from Varrock east bank, going southwards from the east side of the bank to the Rune shop where you find Aubury, who can conduct the teleports.

As with many of the NPCs that perform functions, you can right-click on Aubury and select the teleport there, instead of going through the entire conversation with him.

It's a good idea to collect several hundred or even a thousand or more Rune Essence before moving on to the next stage of actually creating the runes. Rune Essence can be sold if you end up having too much, but having too little and having to go back just as you're a few XP away from the next RC level is frustrating.

Talismen and Tiaras(air, earth, mind, fire, etc)

Before you can make runes, however, you need to be able to gain access to the Rune Altar. You may find the entrypoint within RuneScape with no problem but without the right Talisman or Tiara, you can't get in to get to the actual altar.

Here's a list of known monsters that drop talismen of various types:

  • Air: Wizards, Goblins
  • Mind: Dark Wizards, Imps, Wizards
  • Water: Dark Wizards, Wizards
  • Earth: Men, Women, Wizards, Rogues, Lesser Demons, Greater Demons, Al Kharid Warriors
  • Fire: Skeletons, Dark Wizards, Wizards
  • Body: who cares, they're useless, nobody buys them.

The Talismen are a base component part of the Tiaras as well. You can create non-magical Tiaras from silver bars it's true, but Tiaras aren't really useful in runecrafting until you've combined your talisman with the tiara, to create an "Air Tiara" or "Earth Tiara" or "Nature Tiara". Tiaras were created to allow players to wear their "key" for gaining access to the various rune altars around RuneScape. By wearing the tiara, players can enter rune altars with a regular left-click instead of a 'use-click' combonation like with the Talismen on their own. Also, since they're wearing their Tiara instead of holding it like the Talisman, there's an extra space in player inventories for more Rune Essence.

And with 28 spots in our backpacks, every spot counts!!

If you haven't started RuneCrafting at all and want to get into it, the information I've provided above will keep you busy for a little while, and that'll give me a chance to write up Part II on this theme.

Questions? Comments? Criticisms? Leave a note!

Back into the Runescape swing of things

I hope everyone has had/is having a safe, healthy and happy holiday season! So far mine has been quite nice, although I haven't decided what New Years Eve will be like (in terms of where I'll go). I can rarely stay up until Midnight anyway (with my regular 4-5:30 AM wakeup time), so maybe I'll rent a good movie and watch it with my best friend.

Maybe I'll spend it on RuneScape! Who knows!

At any rate, on with the new blog entry!

Thursday, December 22, 2005

Runescape Fishing Tips

I have a number of entries in this blog on the topic of Fishing, providing Runescape Fishing Tips. Since I use Blogger, however, it's not easy to tie them together in a category (hrm, should I be trying WordPress???), so I'm doing it manually.

My intent is to make information more readily available when folks are looking for info on specific skills, and to not force you to use the search function at the top of the page.

The following are entries that are already present in this blog on the topic of Fishing in Runescape:

Soon there will be other summary pages like this for other skills. Check back!

Tuesday, December 20, 2005

December 2005 Poll - Runescape Christmas Update 2005

Since the Runescape Christmas Update for 2005 was only recently released and some folks aren't aware that it's there, this post is partially to generate awareness (go to http://www.runescape.com and read the recent news articles from the front of the site), but mostly to find out what the distribution of marionette colors turns out to be for those who choose to vote. I'd love it if you'd participate :)

Personally, I got blue.



What color of Marionette did you get from the Runescape Christmas Update of 2005?
Red
Green
Blue

Free polls from Pollhost.com

What Runescape Christmas Hat are you?

The Christmas update came out yesterday and wow, the elves workshops were busy busy busy with people putting together marionettes and painting baubles for decoration of the Christmas tree in Varrock.

I got my four hats last night and my four scarves today, they're neat!

I found that the alternative way of getting tree decorations (for the scarves) of robbing the imps to get baubles back from them ended up with me having too much junk and doing too much running around and competing with other players ... so I went back to where I had done the marionette work and did the bauble work there instead.

If you haven't checked out the new Christmas Update for 2005, you can go to Draynor Village and talk to Diango, the guy who sells toy horsies and spinning plates. He'll give you all the info you need. Plus, as in standard Runescape style, you really can't do the "wrong" thing when assembling the marionettes, etc - it won't let you, so if you're worried about not being able to figure it out on your own, just go in there and give it a try, I'm confident you'll have no problem.

Of course, there are NO SANTA HATS in this release - that was a release from years ago and they're not going to re-release them, I don't think.

And of course again, the hats and marionette and scarves are NOT tradeable. :( But it's fun just the same.

And on that theme...


Funny and quirky, you're always popular at parties
and people enjoy your sense of humor, although
at times you alienate yourself because you
don't take serious things seriously.
What Kind of Runescape Christmas Hat (2005) Are You?

Monday, December 19, 2005

Runescape 2 combat calculator and more

I just wanted to post that I use SwiftSwitch to access Runescape. I've been using it for over 6 months now.

I haven't had any problems with the software, haven't had any whiff of my Runescape acccount being "hacked" (although I still take precautions with my machine).

I really like SwiftSwitch because it's got a bunch of things wrapped around the Runescape window itself - like, the complete list of all the worlds and easy access to whatever world I want to log into next (useful for trading)... and of course, as with the title of this entry, a link to a Runescape 2 combat calculator that accesses the Runescape top player list (no password required - scammers/hackers make programs that need your password) to get your experience as of your last logout, and tell you all sorts of things you'd find useful:
  • How much exp required to get to the next level
  • How many of specific types of monsters would it take to get to that level (not all monsters are listed)
  • Your combat level, to a decimal place so you know how close to 86 you are when Runescape is showing 85.
Things like that.

I also like the software because I can quickly look someone up on the top scores list and see whether they're competition for rocks when I'm mining mith and addy.

It's also good for when folks are blathering on about their superior levels in something. A quick lookup without having to leave the Runescape window is great.

There's also a chat client tied into the software but that pops up in a different window. At any rate, it's still decent, I would imagine it's a great way for clans to keep in touch through the day - open a channel and have everyone come and go as they please.

So, if you're looking for a slightly better Runescape client than what is on the Runescape.com website itself, I recommend SwiftSwitch.

You can find their site here: http://www.swiftswitch.net/

Sunday, December 18, 2005

Anonymous Feedback about Runescape PK at newbie levels

Excellent, I got a few responses from folks who seem to be more experienced in PK than I am. One comment about how Range can own Melee at the Range 70+ w/ Rune Arrows level but since this blog is aimed towards newbie non-members, I'll just leave that comment alone for now, for the advance readers to ponder on.

An anonymous player left this message, which I've cleaned up a bit for grammar and punctuation:

"Rangers and Mages are the best PKers. IF YOU ARE GONNA PK DONT DO MELEE. YOU WILL GET OWNED. Once you get to high lvls melee is ok but from 3-50 rangers and mages own the wild.

And your advice about advancing prayer I think is wrong if you want to be a succesful pker. Prayer raises your combat lvl and if you are fighting mages and rangers who hit a lot on you, you dont have the time to turn on prayer. By the time you do that you're dead because you couldnt eat. Take my word for it PRAYER IS HORRIBLE FOR PKERS.

Also if you get to wild and someone is higher lvl that could attack you ask "team?" if they say yes dont let them take you farther in wild cause they just wanna kill you, and if they say "No" run for your life."


Personally, I don't completely agree that melee is bad in PK at low levels - there are still weak Rangers coming back from deeper in the wilderness that you can catch unawares - I almost killed one myself, he was a lvl 30 ranger hanging out with a lvl 52, and the higher player couldn't attack me and all the ranger could do was run from lvl 11 wilderness to lvl 1 wilderness where I could no longer attack him due to level differential. If he didn't have enough run to have run all the way I would have killed him.

I do agree that prayer at low levels is useless because you have to get to high prayer levels to be able to use good prayer spells in combat that block things like range or mage or melee attacks, and raising your prayer DOES raise your combat level, which doesn't help at low levels either.

Personally, I wouldn't recommend teaming with complete strangers if you're a newbie PKer, because it's just another thing to have to worry about. Find some players you chat with for a couple of weeks first and get to know a little, and put your trust in them. It's not a guarantee but you'll end up dead at the hand of your "teammate" much less often.

Of course, if you can get into a CLAN, that would be the ultimate because then you have clanmates you can trust even more fully not to turn on you in combat, because they don't want to be tossed from the clan either.

Check out this one, it only requires 40 fishing and 40 cooking to qualify:

http://www.rskillers.info

Friday, December 16, 2005

Silly Runescape Fun

I've got a new site up on the Runescape topic that's just for fun. It's a free online personality test/quiz site. Right now it's only got one quiz but I've got another one written up that just needs the HTML work done, and I'll be adding a new quiz every week for a few months.

I took my own quiz and got the following results, I hope you'll give it a try and if you have a blog or an online journal, copy and paste the HTML you're given below the quiz results and share your personality information with your readers!


Quick-witted, sarcastic, and intelligent,
you enjoy exposing others' weaknesses
and watching them suffer!
What Kind of Runescape Weapon Are You?

Quiz by
RunescapeQuizzes

Runescape tip on Smithing of Chain Bodies, by Drawof1

Drawof1 strikes again, leaving another great note on my recent entry about What To Smith, with more helpful advice for the Runescape Newbie Guide to Wealth readership:

"The Iron Chain body would result in a much greater return than iron plate. Firstly, the best shop to sell the plate is located near both a bank and an anvil in the heart of Varrock. Therefore, unless you lucked out at some odd time, say 3 am in morn, you never really acheive a high price for you plate.

I found the best smithed product for me was the Chain body. The shop in the south part of Falador, is off the beaten path. And would often have few items in stock. I would smith dozens of iron chain, note them, then world hop to acheive the best prices. I did this in the F2P environment.

Drawrof1"


Great advice - shops off the beaten path are always the best to sell at if you're looking for good returns for your sales, and the tip about having your items in noted format and then world-hopping is right up my alley... notes are light and there are lots of worlds to sell my wares to so I never have to sell to a shop where there are already more than 10 of what I'm selling.

Wednesday, December 14, 2005

Using Runescape quests for quick skill advancements, Drawof1

Drawof1 left another great comment/suggestion for both myself and for all of you out there who are looking for ways to get quick boosts to your various skills, especially those that you find difficult or tedious to advance the regular way:

"Overall, there are some huge experience to be gained from questing.

Edgars Ruse: 11,000 Herb
The Holy Grail: 11,000 Prayer
One Small Favour: 2 X 10,000 in Skill of Choice

There are many more that make life easier. I tend to focus on quests that allow experience in difficult to raise skills. As well as one that are choosable, allocating to skills such as agility or herb.

Drawrof1"


While agility and herblore are members-only skills, the free quests also offer a fair amount of experience in the non-members skills, nevermind the ability to wear and wield special armor and weapons!

Thanks again for your feedback, Drawof1!

Sunday, December 11, 2005

Z reverse's tip on Runescape Smithing in Draynor

Hey, here's a useful Runescape smithing tip I forgot to post earlier, from the reader otherwise known as both Karlhar and Z reverse:

"Instead of smithing your bars in Varrock you can smith them in draynor! I saw a dungeon sign right outside of draynor by the guy that sells the horses and I decided to investigate. I was surprised to see a anvil down there! It is on your first left in the ruins of a house!

-Karlhar/Z reverse"


Wow, that's great! I probably checked out that dungeon a long time ago but forgot that there was something useful down there.

Thanks for your submission!

Friday, December 09, 2005

Question about raising Runescape crafting with clay

Recently I posted some advice that Gyro had given about strategies for raising mining and crafting skills together and reader Qopitar left a good question:

Qopitar wrote:

"Since my mining and crafting are both miserably low, I thought I'd give your strategy a try. Mining clay near Varrock is going just fine, but mixing the clay with water is obnoxiously tedious! The way I've been doing it is : I carry a buck with me. When I have a backpack full of all clay and the bucket, I go to the water east of the main fountain in Varrock and fill bucket, use clay on bucket, fill bucket, use clay, etc. I then bank all of my wet clay. Is there any easier way of doing this or is this just part of the price I have to pay? :)"

Personally, I try to do all of my skills in 'batches', depending on where it's most efficient to do specific skills. Therefore, I'd recommend:
  • mine 100-200 clay first
  • move on to Falador where the water fountain is very close to the bank, do your mixing there
  • then move on to Edgeville bank and run back and forth from the pottery wheel and oven which is in the south part of Barbarian Village

I find in general it's much more efficient to do things in "bulk" stages like this, so that's what I personally recommend!

Thursday, December 08, 2005

Exploring and finding goodies in the Runescape Wilderness

Back here I wrote an entry about the Wilderness as well, and talked about some of the things I like to get from there with my Primary character.

My secondary character is a different story, however, since she's a lot smaller than my primary, and doesn't have access to the same skills or equipment Valdesta uses when she comes out here.

After re-stocking my healing and making sure I was entering the Wilderness at a 1-on-1 combat area, I headed north. I ran across a few people along the way but again, I'm such a low level right now that nobody could attack me.

I keep a good eye on my long distance viewer, and am attracted to areas where there are things laying on the ground. It could be things that respawn on that spot or it could be a player is killing the monsters in that area and leaving the bones on the ground - either way, it's something worth checking out.

I found the brown bears at around lvl 12 wildy, because they have 10-15 bronze arrow spots that respawn around them. Range is an expensive thing to advance so I figured I'd hang around there for a while and collect bronze arrows, and see if any other players wandered by in the mean time.

Most who wandered by were too high level to engage in battle with me, and most didn't even say a word as they wandered off. Right before I decided to take off, a player some 15 lvls above me who was skulled and wearing worse armor than I was first tried to attack me, then seeing that wasn't possible, he asked me to "team", and wanted to take me to fight the Hill Giants together.

Hah, um, no thanks. I know that the Hill Giants area is multi-combat and likely deep enough in the Wilderness that my new "friend" would turn on me and walk away with some of my nice shiny mithril armor. I said "no thanks, just collecting arrows" and then logged out when they kept hasselling me about it.

Now, I'll switch worlds and go back to collecting arrows so I can get some more range experience for free. I find it's a good exercise in becoming comfortable with fighting in the Wild, although some of the comfort is that I'm low enough level to be protected from most attackers. But whatever - for us PK newbies, comfort in the Wilderness, however it's attained, is important to work on. You'll do no good in PK if you freak out because you're wound too tight ;)

Monday, December 05, 2005

Runescape newbie PKing experiences and thoughts, Melee vs Rangers

So I took my secondary character, armed with lobsters, out into the Runescape Wilderness to see how she would fare, being only combat lvl 28 and experienced with Melee.

There are a lot of mages and rangers out there, and a lot of folks who are wearing mismatched armor sets which cross melee, mage and ranger. Most people are much higher level than I am at 28, which is good in terms of exploring alone. It took me a while to run into a ranger around my combat level who wasn't in a team of 2-3 others.

I tried to stay in the 1-on-1 combat areas, but by the time I found this ranger, and his same-level ranger buddy, I had wandered into a multi-combat zone. As soon as I noticed this, I ran back to the 1-on-1 zone, with the rangers following me.

Once I was inside the 1-on-1 zone, I turned back and continued fighting with the ranger who had followed the closest.

I noticed that I didn't have a skull over my head - I guess that ranger attacked me first because they had the skull... and all of my 'attacks' were seemingly seen as defensive. This is good, I want to be fighting with a player who has a skull, but not have a skull of my own. I want them to drop stuff if they die, but if I die, I want to keep as much of my stuff as possible.

I've actually read that as something that's advised to newbie PKers - not only the advice about attacking a ranger if you're melee or a melee if you're a mage, but the advice about only attacking players who *already* have a skull over their heads. I would imagine if you made the first hit you'd also get skulled, but you want to be attacking opponents who have a higher chance at dropping everything they have if you defeat them.

Anyhow, back to the battle... There were two rangers, but I pulled them outside the multi-combat zone so I could take them on seperately. The second ranger hung around closely while the battle with the first ranger went on and on. We both had a full inventory of food, apparently.

The ranger I was fighting didn't want me to take his arrows, so every 20 seconds or so he'd advance to where I was standing in order to pick up the arrows. This had the effect of pushing my character to another spot - and eventually I inched my way back into the multi-combat zone and the second ranger joined in again. I ran deeper into the 1-on-1 zone so I couldn't be inched in once again. The rangers followed.

The main ranger attacking me continued his practice of picking up arrows, while the second ranger watched. Then, after a few minutes, the second ranger realized our battle was stopped for a brief moment each time the main ranger picked up arrows, so the second ranger attacked during that moment. It was then that I decided I should pull out because my food was mostly gone, I have no law runes for teleports, and I was at lvl 10 Wilderness fighting with people quite close to my own level.

I bugged out, and headed back to Edgeville to re-stock before making another journey out to explore up to lvl 10 wilderness in the 1-on-1 areas to see where would be a good place to stalk other players.

Saturday, December 03, 2005

Taking a break from mining and smithing, Stab at Runescape PK

Well, both my primary and my secondary character have been doing a lot of mining and smithing recently and I'm in need of a break from it for a while.

One topic I haven't ever given Runescape tips on is the PK topic, largely because I'm not very experienced at it myself. I was hoping I'd find some good PK blogs around but I really haven't found anyone who writes useful pk-related articles, updates regularly and writes in a style that is easy to read. Good writers are hard to find, and I guess good PK'ers probably don't want to share their secrets.

So, hey, I figured I'd write about my PK revelations, as a fellow "Runescape Newbie to PKing". Some of my readers are much more experienced with PK, I understand, and for this reason I hope there will be lively feedback on this topic from people of all levels of experience.

My focus for PK entries in this blog is going to be done with characters that are not financially supported by a wealthier character on Runescape - my secondary character has had the benefit of my knowledge to advance her faster than my primary character did, but no financial benefits. I'm trying to be in the shoes of the true newbie to Runescape, as that is who this site primarily aims to educate.

Basics of the Wilderness on Runescape

The Wilderness is the primary area of PKing on Runescape, and it's located to the north of the northerly Free-to-Play cities. For Members, there is also an "underground Wilderness" area which is a PVP (player vs player) zone.

While in the Wilderness, the marker illustrated to the left will be on the bottom right hand corner of your play window (above the chat window). The level indicator tells you what range of levels can attack you - level 1 means people from one level above to people one level below your combat level will be able to attack you where you stand. The deeper you get, the lower the level of player you can attack, but the higher the level of player who can attack you.

The crossed-swords indicator in the same graphic above tells you that you're in a MULTI-COMBAT area. This is very important for the new player killer - if you're out there alone with no friends to back you up, stay out of the multi-combat areas, because that's where you can be attacked by multiple people at the same time. While you're getting used to PKing, it's probably best to stick to one-on-one battles.

The level and the crossed-swords indicators will change as you move throughout the Wilderness. Pay close attention to them.

Teleport runes and objects can be used in the low levels of the Wilderness, but once you've progressed past level 20 in the Wilderness, your teleports no longer work. If you want to merely explore north of level 20 Wildy, go without anything in your inventory and without any armors or weapons until you're more confident in your escaping skills.

Basics of PK

It goes like this: Melee owns Rangers, Rangers own Mages, Mages own Melee.

Therefore, pick your foes wisely, and if you have the means, perhaps bring two sets of armor so you can switch if you meet with the foe your current type is weak against.

You can still be owned quite easily by a low-combat-level player who is actually a "pure" character - that is, a character set up and well-funded by an experienced player whose sole purpose is to dominate PK with this character.

Walk when you can, so you have lots of run when you need it.

If you're alone, be very careful approaching groups in the Wild. They're likely friends and even if there's a battle going on, you're likely to get a lot of attack attention if you join in.

Find areas where players come to collect raw materials or come to kill specific monsters that aren't available outside of the Wilderness. Attack those who are alone or may not be paying attention.

Advance your Prayer so you can use it as extra protection in case you run across a mage who prevents your movement and blocks your teleport ability for a short while.

Don't bring anything into the Wilderness that you're not willing to lose.

I'm going to head my secondary character into the Wilderness now and see what kind of adventures she comes up with, and what additional advice. Please feel free to post if you have advice of your own, such as great places to hang out to catch people unaware.

Secret cooking pot in Chicken Farm: Drawof's Runescape tip

I love this kind of feedback, I'm learning new things about unmarked places in Runescape all the time from folks who leave comments! This one is a continuation of Part One and Part Two of the "secret cooking pots are found here!" entries, and another Runescape tip from Drawof:

Drawof writes:

"For newbies on the free2play servers, the best unmarked stove is located within the chicken farm northeast (across river next to cow field) of Lumbridge.

Immediately after leaving Tutorial Island and dumping all equipment in bank, go to this farm, kill chickens, collect feathers, bury bones, and when your backpack is filled with raw chicken, go to farm and right click on stove (located on west wall of east room in farm) and cook all chicken. Eat Chicken to help heal you so you can kill more chicken.

Good start to get attack/strength/defense to level 10, and raising cooking to decent level to begin fishing career if you so choose. (Why, with all the feathers you will be able to catch tons of trout and salmon or sell them at the shop for 3 to 4 gp each, good starting cash for newbie)"


Great information! Thanks for sharing.